Author Topic: ttt_rocketleague  (Read 2780 times)

January 05, 2016, 11:56:09 PM
July 2012
1538 Posts
The first dev blog in awhile. Thought I'd go through me adding a fun new map to the server: ttt_rocketleague
This is the first of these series of maps - completely different "gamemodes" that allow you to take a break from TTT.
They can't be nominated and will show up less in map votes.

The idea is half the server is made into traitors, the other half made into innocent.
Everyone is given a jeep when they spawn that they cannot get out of.
The soccer ball spawns in the middle, and 3 goals = your side wins.
Once your side wins, that's the end of the map.

The first test started with a complete shit mat_fullbright map with a crap func_physbox ball

Then I got the modeler to make a big soccer ball, and improved the map a bit.

No real programmed physics with the ball yet. Getting better, but not there yet.
With the first bit of Lua magic...

... And a bit more Lua magic, jumping addition, plus I added some invisible brushes that you can ramp up like the curves in rocket league ...

A bit retarded/glitchy with floating jeeps. Perfect. Sounds like fun.

Then we tested it out on the server. It worked out, but a few things needed tweaking:
  • Very hard to tell who your teammates are (can only base it on detective hats)
  • Hard to tell which goal you need to go for
  • You can spawn cades around the map to block the way/annoy people
  • Invisible characters pre round/post round/etc
  • You would not keep your team round-to-round (as traitor/detective)

So I dealt with all that. Here's how it's looking like now:

I put this up-to-date version on the server. People played it a bit, it worked.
We also tested it with my modified airboat, which was easier. I think that will be the default vehicle
I modified the airboat to have a boost when your run key (shift) is pressed, like the jeep has.

Next up with Rocket League after today's testing:
  • 4v4 team split until everyone has played instead of massive clusterfuck that it is now
  • Disable T chat with shift
  • Roll vehicle with A and D by holding control
  • Add menu to switch between airboat/jeep. Make airboat default

The next "gamemode" after this one will be Battle Royale. A source engine style Battle Royale (oh god), with the parkour system I made originally for uprising.
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January 06, 2016, 09:04:20 AM
December 2012
1350 Posts
Nice cars m8. I like the airboats better.
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January 06, 2016, 12:09:09 PM
Gold Member
Full Member
March 2014
169 Posts
lmao me and cory were doing this shit like 2-3 weeks ago
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"You're never too young to have a Vietnam flashback."  -Pixel 2016
January 06, 2016, 09:15:53 PM
Blasto Banger Bringer
Gold Member
March 2014
609 Posts
I'm pumped for when I get the play this with everybody, it sounds neat.
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